diparun 0 Posted March 1, 2019 (edited) I'm copying 1000 coins into a rbdpacked, obj, falling on floor.. Once they settle down, I want them to do a backflip and fall revealing the other side. Any ideas? I tried pushing with forces but the backflip has to be once i.e exactly 180degrees, with the same rbd interaction.. any help would be appreciated.. Edited March 1, 2019 by diparun Share this post Link to post Share on other sites
neokovago 2 Posted March 1, 2019 after the sim, you can animate each coint with in a for each. just at the transform use $CEX / Y / Z. offset it with iteration value if you want. other way is to animate the primintrinsic like this tutorial does Share this post Link to post Share on other sites