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Attract/Morph particles to texture

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I have quite a simple question but haven't been able to figure it out yet. Using attribfrommap I have particles getting generated from a texture (e.g. circle). How can I attract/morph these particles to another texture (e.g. rectangle)? 

 

Thanks

 

Screen Shot 2019-03-03 at 12.43.50 AM.png

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