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Hey all,

So, I have a problem. I have a large scale animation where a sphere (a meteor) is destroying a brigde. I have add to the debris node - billowy smoke, but I cant see anything of the smoke in my viewport. 

What I make wrong? 

I hope someone can help me :)

here the file: 

Brige destruction.hipnc

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I don't have the geometry you used so I used a box + exploded view for emulate something breaking and it works.

The problem must be on the debris source or on the geometry that you are using as source for the debris

Brige destruction_fix.hipnc

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ok thanks :) I know that yours is working. The same is, when I try the standard cube fracture with smoke, it works for me too :D

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