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caskal

Questions on Parameter Interface

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Hey magicians,

I'm creating a setup to make vehicles, where you have different options for each part:

- For example to create the main base body, you can 1) use noise / 2) use a spline / 3) use a box

So far I have been using switch and sliders, but is getting more complex and I would like to do it the proper way, so anytime I pick a mode on dropdown (instead of slider), then the correct submenu appears.

Made an image to explain:

interface.jpg.7cbb476ec3d8cbe1586493a976338500.jpg

And here's a quick gif with the options:

2019-03-07_17-35-04.gif.3845406e41a5b5458b4417447a3354a4.gif

Any tutorial suggestions for this, or tips on better organization, will be super useful.

Thanks in advance

Cheers!

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Slowly getting there, dropdown and hide working:

2019-03-07_18-53-24.gif.43ee5b6577668e2e825fef13d02d418d.gif

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I'm stuck with a toggle:

I have a switch from Normal geo to VDB.  I want to use a toggle to switch this both methods, so when is ON is VDB, when is OFF is normal geo.

Any thoughts?

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7 hours ago, caskal said:

I have a switch from Normal geo to VDB.  I want to use a toggle to switch this both methods, so when is ON is VDB, when is OFF is normal geo.

Any thoughts?

reference the toggle in the switch sop input parameter, like ch("../mytoggle")

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Posted (edited)
3 hours ago, anim said:

reference the toggle in the switch sop input parameter, like ch("../mytoggle")

YES! thanks Tomas!!

Quick update gif, this is so beautiful :blush:

2019-03-08_06-36-07.gif.d0e02092d2d7e0e256bd1b1cb6b0f973.gif

Edited by caskal

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