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caskal

Modular modeling + Rules? (if/else?)

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Hey magicians,

I'm doing some procedural vehicle setups inspired by Maciej Kuciara. I'm trying to make these type of tanks and what it comes to my mind is create differents blocks / modules, for the front, middle and back, and give each one some randomness on bevel edges / points and stuff.

My question is: how can I setup the modules so, for example, they rotate in 90 degrees, and they plug on the right side, for example the front one goes always connected by the back axis.

I think this can be done with if / else stuff? and expressions for the 90° rotation? any tips will be super handy.

maciej.thumb.jpg.4c3375cd6534ca4b39e8d9f37ba92044.jpg

Thanks!

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