Jump to content
Sign in to follow this  

Using attribute for animation

Recommended Posts


I am working on a tree. 
I am currently trying to create a "simple" swaying/wind blowing animation on the branches. I have tried vellum to point deform and wire-deform as well. However I don't really get the result I want and I also don't feel I have as much control that I would like. 
What I am wondering is if there is any way to deform my branches, that consist of just curves, by a attribute? I have a @width attribute starting from 1.0 at the trunk and ending at 0.0 at the tips of the branches. My idea was to have the lowest value of the @width attribute to transform the most and then the animation falls off based on the @width amount.
Has anyone had any experience in doing something like this? If anyone has any help to give!


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this