Jump to content
Sign in to follow this  
andrejklimov

Render after SIM TOP

Recommended Posts

Hello good people,

I keep learning TOPs and integrating those into my workflow. 

Ran into a RAM shortage when running TOP on 45 wedges 2-6mil pyro, with opengl rendering, montage, and video output. Noticed that TOP rendering/resizing frames as soon as those ready out of the pyro sim. Is there a way to force TOP to Sim all 45 wedges and render after all simulations were done?

if I ran everything steps by step I have more then enough RAM. 

Please see the basic example in attachment.

pyro_sim_wedge_renderodf001.hipnc

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×