Jump to content
Masoud

How could I export camera and null from Houdini to AE?

Recommended Posts

Hi guys;


I need to export my camera and a grid (as a reference) from Houdini to After Effects. Is there any practical solution?

I tried a digital asset from this like:

 

But it doesn't work properly :( ...

 

Thanks for helping.

 

 

Share this post


Link to post
Share on other sites

If you have Maya. Going from Houdini to Maya to AE works well. You could write out an .ma camera in python from Houdini, but it be a bit of work.

Share this post


Link to post
Share on other sites

Same with C4D. A free version of C4d is available with the AE license.
In ae you get lights, cameras, and even tagged objects as null or solids.
 

Edited by flcc

Share this post


Link to post
Share on other sites

Export your scene as FBX from Houdini. That will include cameras, lights and object animation. Bring it into AE via C4D like @flcc said. Make sure to include Camera when you import your FBX into C4D.

-b

Share this post


Link to post
Share on other sites

What do you mean "it doesn't work properly" exactly? I've been using it for a huge project (over 200 vex shots) that I just finished and it worked pretty flawlessly for me.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×