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AntoineSfx

Fix polygon with bad topology

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At some point, after a triangulate 2D, I end up with a few bad polygons with this unpleasant topology.

( Arrows  are here to help you understand the topology)

The middle edge is not a shared edge. The points happen to be at same place, but they're not the same points. The polygon doubles back at its center.

How do I fix this ? I can't pass that monster downstream.

doubleback.png.20b9d88b9d97e9b6f1952ee3ba94df7a.png

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Actually in that case, Fuse did fix this polygon the way I wanted.

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