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ray to center normal

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hi everyone,

I have a small issue where I am trying to direct my normals in a procedural way.

I have two rows of objects and a line in between them. I am trying to use the ray sop to set normals on the objects to point in the same direction of the line.

I check on "point intersection normal" on the ray sop but this only solved for one half of the row. Why is the first row pointing in the opposite direction and not towards the line? Maybe there is a better method?

Any help would be great. Thank you



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It might be because the RaySOP doesn't wok well with curves.

Here is a VEX idea. I'm not sure if this is what you were going for.


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