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caskal

Whitewater jitter/explodes

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Hey magicians,

I got a flip of a hand going underwater, but the whitewater is exploding/jittering in some parts, anybody knows what can be causing this?

2019-05-16_06-08-02.gif.5bdd8d46f58a0f435d15d0899d468ca5.gif

2019-05-16_06-08-12.gif.e5e71fc7d90738be09928ea02ba98535.gif

Also what will be the best way to mesh this? right now i made a group to delete the borders of the containers, is this correct?

2019-05-16_06-09-22.png.2f7b18cb6d1e83c2876ef371fafd303b.png

Thanks!

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Probably velocities, maybe vorticity. Try enabling all tabs one by one in Whitewatersource and see which one causes the errors.

p.s.

looks like a cool project to work on!

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