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Pyro resize container clipping smoke where density is low. Help!

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Hey guys,

I'm making a smoke a sim of a person blowing out smoke (vape smoke) and when the smoke starts to dissipate and get's close to fully disappearing the resize fluid dynamic container just shrinks and clips that area entirely. Looks very jarring and obvious fake. 

I don't know why this is happening. It still happens when I increase my substeps to 3 so I don't think that's the issue. When it's at substeps 1 - the clipping still occurs but more smoothly (if that matters). 

I've attached my scene file and a flipbook of the crime. I'd really appreciate any help with this!



Pyro Clipping_For Reddit 2.mp4

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you may want to lower resize_container/Bounds/Field/FieldCutoff 

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