hi_dini 0 Posted June 17, 2019 "https://www.youtube.com/watch?v=t9yoUkFzInA" This is tutorial link and I made this node with that. and I heard about quaternion that it has only 4 vectors so We can use it more efficient way to rotate object. But this tutorial's node convert quaternion to matrix at last. so If I want to use this node properly and I expected, using quaternion. Which part that I should change ?? Sorry for my poor English and Help me wizards ! Share this post Link to post Share on other sites
hi_dini 0 Posted June 17, 2019 I just tweaked a little bit and made tihs by using quaternion. but, is this efficient than upper one ?? Give me advice so I can make this properly please ! Share this post Link to post Share on other sites
hi_dini 0 Posted June 17, 2019 during made those things, I just tought "Should I have to make quaternion to matrix ?, then why are they saying 'quaternion is more efficient on caculating' ?? at last they has to convert it to matrix. Am I worong .. ?? The key point that I want to know is, 'How can I rotate object by using quaternion ?' I use box object as this node's input and it worked as good. but I want to rotate it by using quaternion .. I don't know I wrote right ,,, sorry for my English again haha Share this post Link to post Share on other sites
willow wafflebeard 16 Posted June 17, 2019 looks darn complicated, how bout this quat_that_box.hipnc Share this post Link to post Share on other sites