Poetsofthefall 1 Posted June 17 Howdy there!! Having an issue here. I'm caching geometry to be prepped for Custom Flip SIMMs. And I need sub-frames as Flip needs sub-frames for VDB volumes and caches of Geometry. I'm putting on LOCAL system and it works. But when I send them to server using HQueue it only replies the Frames and doesnot include any sub-frames. I've checked with all the available options but still nothing. Screenshots are here................... These two things I've tried in HQueue.... Any IDEAS... Thanks. Share this post Link to post Share on other sites
sekow 38 Posted June 18 yep, hqueue does not support subframes write out. has been a long standing rfe. quoting sidefx support: This is a known issue. HQueue at the moment only works with integer frames. It's a pretty big sweep to fix, I will not expect it to happen very soon. Share this post Link to post Share on other sites
lukeiamyourfather 167 Posted June 18 You can do $SF in the DOP. Don't cache it out at the SOP level. Share this post Link to post Share on other sites
lukeiamyourfather 167 Posted June 18 Another option if you must cache it out at the SOP level for some reason is to use a Time Shift SOP, cache it out, then shift it back. The frames would still be integers but they'd be whatever fraction of the actual time. Share this post Link to post Share on other sites
Poetsofthefall 1 Posted June 18 1 hour ago, lukeiamyourfather said: Another option if you must cache it out at the SOP level for some reason is to use a Time Shift SOP, cache it out, then shift it back. The frames would still be integers but they'd be whatever fraction of the actual time. Naah... Have lots of VDB and GEO caches so have to do it in HQueue only. Youre suggesting on HQueue right??? Also It's not DOPs so $SF doesnt fly. Share this post Link to post Share on other sites
lukeiamyourfather 167 Posted June 19 I would examine the reasons why you think you need sub-frame caching at the SOP level. This is almost never practical. HQueue can cache out DOP stuff or SOP stuff or any ROP node for that matter. Time Shift node will absolutely work to cache out sub-frame data with integer frame numbers so it works with HQueue. Share this post Link to post Share on other sites
Poetsofthefall 1 Posted June 21 It's for FLIP SIMM actually. And the GEO is pretty fast so is the SDF volume. Share this post Link to post Share on other sites