LucaScheller 61 Posted June 23, 2019 (edited) Hey folks, proud to present LYNX Tools, a collection of production proven open source tools to accelerate your workflows! All mentioned tools are free to download via the links below and are licensed with a full HoudiniFX license. All Houdini Assets have complete Houdini native documentation available. Repository: https://github.com/LucaScheller/VFX-LYNX Lastest stable release: https://github.com/LucaScheller/VFX-LYNX/releases Please give them a test drive, so we can improve them further Roadmap | https://github.com/LucaScheller/VFX-LYNX/projects/1 So far there are three tools: LYNX_force_general | Tweak your sims with this all purpose & intuitive force field. Built to mimic force fields in other DCC applications, but with support for more features and a natural Houdini user experience. https://www.lucascheller.de/vfx/2019/03/24/vfx-lynx-houdini-force-general-asset/ LYNX_fabric | Create fabric/weave patterns with ease. Perfect for creating that holiday sweater you never wanted. https://www.lucascheller.de/vfx/2019/03/16/vfx-lynx-houdini-fabric-asset/ LYNX_velocity | Get control of your velocities via an intuitive UI or groom them for absolute fine tuned control. https://www.lucascheller.de/vfx/2018/11/01/vfx-lynx-houdini-velocity-asset/ More info on my website, including full release logs: https://www.lucascheller.de/blog/ Houdini User Group Munich Presentation: https://vimeo.com/334887452 Edited February 23, 2020 by LucaScheller Latest Updates 8 1 Share this post Link to post Share on other sites
Librarian 841 Posted June 23, 2019 Thanx Luca for free Stuff... 1 Share this post Link to post Share on other sites
flcc 145 Posted June 23, 2019 Looking at the presentation I will definitively give a try to your tools. Thank you to share this. 1 Share this post Link to post Share on other sites
LucaScheller 61 Posted June 23, 2019 (edited) 3 hours ago, srletak said: Thanx Luca for free Stuff... 15 minutes ago, flcc said: Looking at the presentation I will definitively give a try to your tools. Thank you to share this. Thanks guys:) There have been quite a few improvements since the HUG Munich Presentation. Be sure to get the latest version (see the github repository for the latest updates, just fixed a bug in the force field a couple of minutes ago ) Let me know if you have any questions / problems, documentation is currently wip, should be coming soon Edited June 23, 2019 by LucaScheller Share this post Link to post Share on other sites
LucaScheller 61 Posted July 17, 2019 (edited) Hey guys, just a quick update on the tools: All Houdini Assets now have complete Houdini native documentation available. LYNX_fabric has a new LYNX_fabric_color node to control the color/Alpha/width attributes in a layered based fashion. LYNX_fabric_resample (LYNX_fabric_thread uses this heavily) is up to 5 times faster & LYNX_fabric_weave up to 2 times Full install instructions are now available on GitHub . The download is now also only via Github and not via my website anymore. Various bug fixes & performance improvements on LYNX_force_general, LYNX_fabric, LYNX_velocity. Edited July 28, 2019 by LucaScheller 2 Share this post Link to post Share on other sites
AslakKS 14 Posted July 17, 2019 Great toolset Luca! Really, thanks. 1 Share this post Link to post Share on other sites
LucaScheller 61 Posted August 8, 2019 (edited) Hi everyone, The official v1.0 Release is now online! Available to download for free here: https://github.com/LucaScheller/VFX-LYNX Main features and improvements since the initial release are: - All Houdini Assets now have complete Houdini native documentation available. - Demo Files from the demos and tutorial videos are also on GitHub to get your started quickly - Bug fixes, performance improvements and improved UX LYNX_force_general: Pin the transform to any polygon geometry or slide it along a curve. New gradient force let's your sim flow along the gradient of your geometry. Noise now supports all noise types, curl noise sdf influence and "noise as strength". "Hide on Playback" support for guides Full support for curves with helpful visualizers. LYNX_fabric: LYNX_fabric_color let’s you tweak your Cd/Alpha/width attributes in a layered based fashion Support for custom normals and the scale attribute across all nodes. Improved performance and UX experience with useful presets. LYNX_velocity: You can now set the attribute to manipulate to be a custom one Visualizers are now handled by the .hda to handle custom attribute support Full release logs are available on GitHub and on my website Enjoy! Can't wait to hear your feedback! Here are the updates covered in two videos: Edited August 12, 2019 by LucaScheller 2 Share this post Link to post Share on other sites
LucaScheller 61 Posted September 28, 2019 Hi guys, just another update on the tools: LYNX.shelf: Introducing the LYNX shelf, a collection of helpful presets and tools to support the LYNX toolset. LYNX_fabric: LYNX_fabric_configure shelf tool script let's you create weave setups with a single click A new example file for LYNX_fabric let's you bake patterns to tileable textures New patterns for LYNX_fabric_pattern UX improvements 3 1 Share this post Link to post Share on other sites
LucaScheller 61 Posted December 16, 2019 (edited) Hey everyone, for all the German speaking peeps out there: LYNX Tools are featured in 2020/01 issue of the “Digital Production” magazine. The article covers the basics on getting you started as well diving into advanced use cases and tips & tricks. I also had the honor of supplying the official cover. The scene was setup using only the LYNX fabric tools in Houdini and rendered in Mantra. The scene file is available for free in the GitHub Repository. So now anyone can design an ugly Christmas Sweater;) Looking forward to seeing what you guys come up with, enjoy! Digital Production Magazin: https://www.digitalproduction.com/ausgabe/digital-production-01-2020/ Alternatively view the article in my latest blog post: https://www.lucascheller.de/vfx/2019/12/15/ynybp7wpiqtshoy/ High-Res Renderings for the Cover/Article (Scene File Included in the GitHub Repo): https://www.artstation.com/artwork/OyeY6g LYNX GitHub Repository: https://github.com/LucaScheller/VFX-LYNX Edited December 16, 2019 by LucaScheller 6 Share this post Link to post Share on other sites
jordibares 96 Posted December 16, 2019 Superb toolset, really well crafted. Thank you so much for your generosity, I hope we can repay you in the form of beer or something. :-) Share this post Link to post Share on other sites
LucaScheller 61 Posted December 19, 2019 Maybe I'll make a Gumroad or Patreon Page someday ... but until then a drink will do just fine Share this post Link to post Share on other sites
LucaScheller 61 Posted December 31, 2019 Update: The roadmap has been moved from Trello to GitHub to make issue tracking more convenient. Roadmap | https://github.com/LucaScheller/VFX-LYNX/projects/1 1 Share this post Link to post Share on other sites
LucaScheller 61 Posted February 19, 2020 (edited) Update: LYNX tools are now easier to install via the new LYNX Update Manager, available on all platforms. See the updated GitHub (https://github.com/LucaScheller/VFX-LYNX) installation instructions for more information. Edited February 19, 2020 by LucaScheller 3 Share this post Link to post Share on other sites
crispr_boi 5 Posted March 23 Wow! Thank you so much! This is fantastic! Share this post Link to post Share on other sites