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JTFX

Ocean spectrum and ocean evaluate doesnt line up

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Posted (edited)

Hello everyone -

Im following along this tutorial https://www.pluralsight.com/courses/houdini-intermediate-ocean-fx

Im trying to extend my ocean and apply my ocean spectrum as displacement - but my ocean evaluate doesnt align with the inputtet ocean spectrum - i get a huge weird displacement on my already simmed geometry.

I looked the tutorial through multiple times but the displacement always comes out wrong - am i missing something completely here or what am i doing wrong ?

Capture1.PNG

Capture2.PNG

TM_Academy_Ocean_PC2_Render_005.hipnc

Edited by JTFX

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The issue is related to UV. Add uvproject to both meshes. Should fix it.

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