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robertolee

wall destruction

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Hi, i have been trying to get wall destruction effect with concrete, wood and metaball. i am not sure about my constraints. i have glue constraint (to hold shape), soft (to bend wood) and hard (between wood and wall). i don't know what i am doing wrong but i can't get accurate effect what i want. Pllease correct me if i am wrong because i have never tried material based constraint. i just want to blow up middle of the wall by keeping some wood and concrete stick. :(

34da4f.gif

wall_test.hipnc

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Hi,

i remember i posted that .hip with sop solver and attribute wrangle for you. There is a typo in that code. The line

string name = point(1, "name", pt);

should be

string name = point(0, "name", pt);

sorry it's my fault. It worked with simple constraint setup but with more complicated it doesn't.

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2 hours ago, vicvvsh said:

Hi,

i remember i posted that .hip with sop solver and attribute wrangle for you. There is a typo in that code. The line


string name = point(1, "name", pt);

should be


string name = point(0, "name", pt);

sorry it's my fault. It worked with simple constraint setup but with more complicated it doesn't.

thanks Victor i will try it

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