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Fireandsmoke

Script to resume crashed render

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It's quite common that Ill set off a render at night only to find out in the morning that it has crashed at some point a short way through.  Generally, if I simply restart houdini and render from where it got up to, it will continue without problem.  Not sure why this happens, but it does mean over night renders are often a gamble.  What I'm wondering is, would it be possible to have some kind of script which detects a crash, reboots houdini with the working project and takes off from the last rendered frame?  Would such an idea even be possible?
 

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That's basically what render schedulers are for. Tractor, Deadline, Hqueue etc.

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I have a Render Farm script which takes a list of hip files as an input and renders them in the desired order. If the frame is crashed, it re-runs the render. Some sort of super basic Deadline.
I guess it`s not that hard to change it for use in standalone mode (outside of Eve pipeline) if you have some basic coding skills.

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6 hours ago, vtrvtr said:

That's basically what render schedulers are for. Tractor, Deadline, Hqueue etc.

Thanks. Do you know if the free version of Deadline has this functionality?

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16 hours ago, Fireandsmoke said:

Thanks. Do you know if the free version of Deadline has this functionality?

Yes. All of them, I think.

Beware that the free version on Deadline does not work with PDG because it uses a commandline submission instead of a Houdini submission. But normal Houdini submissions works fine.

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Thanks for everybodys input.  Ive ended up going with the free version of Royal Render, and it has been relatively easy and effective to setup on a single machine, and I have very minimal networking skills.   For whatever reason, I was finding that the rrSerivce was not resuming my renders on a system restart, so I placed the win__rrClient.bat into the Windows startup directory to force it to start.  

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