Jump to content
Sign in to follow this  

randomize density methods

Recommended Posts


I am trying to randomize multiple smoke sims using a few different methods.

1. in a volume wrangle using a fit and ranom expression based of the id of the smoke sim

2. through the shader using the same expression in the density paramter.

None of these methods work. I was wondering what I could be doing wrong. If I had hundreds of copied smoke sims how would I randomize the density in a procedural way?

Thank you

randomize density in shader.hip

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this