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logix1390

randomize density methods

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hello

I am trying to randomize multiple smoke sims using a few different methods.

1. in a volume wrangle using a fit and ranom expression based of the id of the smoke sim

2. through the shader using the same expression in the density paramter.

None of these methods work. I was wondering what I could be doing wrong. If I had hundreds of copied smoke sims how would I randomize the density in a procedural way?

Thank you

randomize density in shader.hip

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