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gangland

Wire attached to moving geometry (file scene)

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Hi guys, im truggling to achieve an simple wires a t tached to geometry, actully it works in still points. but it should be attached to animated boxes.

Thanks

untitled.hip - Houdini FX 17.5.258 25_08_2019 10_41_34.png

wire_moving.hip

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if the points are generated from the cube and added via the add sop, just use the i@pintoanimation function and it works

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I created a blueprint for a simple vellum approach as well, if anyone is interested:

hdbp.io/67D0rRej

Same as Grand Master, really. But using the max_distance parameter in the "attach geometry" constraint.

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