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The Book of Shaders in Houdini Vex

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Hi People!

this has a lot of potentials I think
sources ----




"While Houdini does support GLSL code to render shaders into the viewport, I have not implemented this yet. For now these examples are only visible in the render view using the Ray Tracing render engine."

:wub:We have examples for 2 and 5 chapters .....if you plug inline-code in CD  on Point Vop, you can see everything..and its easy to manipulate..


I am interested to know some process ( Just what to change ) and appreciate help with this.

converting  rest of some chapters  like patterns :wub:  for example  to inline code









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something that I manage to understand.



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I'm getting there, slowly but surely. power of 2 grids


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Now I get it , just to fine adjust and I'm goona posted hipnc .


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