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srletak

The Book of Shaders in Houdini Vex

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Hi People!

this has a lot of potentials I think
sources ----

https://github.com/JosephFiola/BookofShadersHoudiniVex

https://thebookofshaders.com

Joseph

"While Houdini does support GLSL code to render shaders into the viewport, I have not implemented this yet. For now these examples are only visible in the render view using the Ray Tracing render engine."

:wub:We have examples for 2 and 5 chapters .....if you plug inline-code in CD  on Point Vop, you can see everything..and its easy to manipulate..

 

I am interested to know some process ( Just what to change ) and appreciate help with this.

converting  rest of some chapters  like patterns :wub:  for example  to inline code

https://thebookofshaders.com/09/

https://thebookofshaders.com/08/

 

 

Thanx

 

 

 

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something that I manage to understand.

 

ex.gif.08c9ef0eaa59f6344f9daccfb2ba8bb3.gif

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I'm getting there, slowly but surely. power of 2 grids

m01001401414_0077.jpg.64699e03d24c7ba0598b846572ae1f17.jpg

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