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CinnamonMetal

Merging BVH files manually

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I'm trying to merge two BVH files using a text editor; although I cannot get the two BVH files to merge seamlessly without jumping ? I'm hoping someone has experience in this area, specifically using a text editor.

 

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What I have done, in the past, is to not bother with editing BVH, at all. Just blendShape the resulting two rigs. The length of frames that the blend takes, can smooth the jumping. If you blend, when the two BVH states are in a similar pose (use timeOffset node to match the incoming second BVH pose to the outgoing first BVH), the result can be nearly seamless.

Do you know about BVH Hacker?

Edited by Atom

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I'm using BVH Hacker to load and preview the BVH files. Thanks, I'll give that a go; seems perfect :) If only someone can give me some insight to my grain issue :) 

Edited by CinnamonMetal

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