Jump to content
Kronja

How to connect geo to multiple paths

Recommended Posts

I am trying to make arrows to play from source points to target points.

I did make paths where the arrows should move

Animation works when I have one path. How to connect it to more than one path?

Thank you for any help or advice how to solve this

arrow.fbx

arrows2.hiplc

Share this post


Link to post
Share on other sites

Hi Davor,

An easy way to do this is to use the "copytopoints" node to copy the arrows to points on the curve. You can create these with the carve node. You have to create an "N" and "up" attribute to give the arrows the correct rotation. I've made the changes to your hip file.

If you have further questions let me know :)

All the best,

Luca

arrows2Fixed.hiplc

  • Like 1

Share this post


Link to post
Share on other sites

Hello Luca,

thanks. It was so easy. Worst part is, I knew that... just my way of houdini thinking is still in infant phase.

Except this last step, would you say my previous setup is ok? In the studio where I work, I am only houdini guy, so I cant get any constructive criticism.

Share this post


Link to post
Share on other sites

Hi Davor,

I would say that in Houdini there isn't necessarily a wrong or right way to do things. It really depends on how you want to work.

I for example like to keep most of my setups in one sop network per effect or object as long as possible/as long it makes logically sense to not separate it, since it is often more clear/faster for other artists to pick up on what you built. 

So that being said, I think you file was setup pretty usable and it was easy to understand what you did :) (Maybe you could put in another switch node instead of the two OUT Nulls in the path geo to switch paths more easily, but again it depends on how you want your setup to work.)

Cheers,

Luca

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×