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Unroll cylindrical-like surface

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Is there an easy way to unroll a cylinder in xyz coordinates? like you do with uv flatten but in xyz coordinates

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well you can just lay out the uvs, and then in a wrangle:

 

v@P = v@uv;

 

This will move you cylinder to 0-1 space and unroll the geo exactly like your uvs

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On 10/1/2019 at 2:13 AM, Jesper Rahlff said:

well you can just lay out the uvs, and then in a wrangle:

 


v@P = v@uv;

 

This will move you cylinder to 0-1 space and unroll the geo exactly like your uvs

thanks!! works great!

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