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Waqar

Flip level goes down

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Hi, 

I have been working on a flip simulation.Its basically a tank. At very initial frames, water level is what I need, and water is almost static as I want.  But as any object interact to flip, flip starts getting natural waves and all, but It is also Loosing its initial level and going down slowly, which should not happen. Water level shouldn't go down. Please, anyone help me to find the problem. All solutions are welcome. 

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Conservation of volume is a classic issue for flip sims. Usually you counter that by reseeding enough particles to keep the divergence of the simulation at 0.

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I think you need to lower your particle seperation. I kinda experience that

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