FR3D 18 Posted October 12, 2019 (edited) Hello, For some reason i can't set a keyframe on the position and roll parameter to animate an camera along a path. I works for other param, like transform etc. It has been a persistent issue for a couple of version for me. The issue happens on any object container. Any help would be really appreciated as i am on a tight deadline FOUND A SOLUTION: I added a carve node on the path and animated that instead of the position parameter on the geo. well it works..... Edited October 12, 2019 by FR3D Share this post Link to post Share on other sites
Tetsuoo 0 Posted July 4, 2020 (edited) This proven useful, thank you for the trick. I don't know how to use the new Constraints method in H16+ so keyframes on that Position parameter sounded easier... oh well, look like I have something to learn again (wait a min, couldn't you simply animate the circle rotation instead ? haha ^^ ) (ah but that's for a turntable, as I'm using a circle as a path path for my camera, sorry - that guy won't even see my answer anyway, the thread is old but I guess this could be useful if someone is googling about that) Edit #3: So the new Constraint method is not that hard at all. My mistake was that I was adding a Look At constraint instead of Follow Path. So in short, for a turntable camera : Enable constraint, right-click the green constraint icon then add 'Follow path', the rest is pretty straightforward; the animation will be setup automatically Edited July 4, 2020 by Tetsuoo Share this post Link to post Share on other sites