plazadelmar 2 Posted October 14, 2019 (edited) What is the best way to retime and control the speed of a simulation? My desired effect is high speed and upon collision slowing down like 100 times for 5 seconds and then go back to the original speed. retime.hiplc Edited October 14, 2019 by plazadelmar Share this post Link to post Share on other sites
catchyid 31 Posted October 14, 2019 I know retime node has improved in Houdini 17.5. I think you can simulate normally (i.e. realtime scale) then use retime node to speed up or slow down (you might need more substeps to help retime if it needs more data for slow part) Share this post Link to post Share on other sites
plazadelmar 2 Posted October 14, 2019 2 hours ago, catchyid said: I know retime node has improved in Houdini 17.5. I think you can simulate normally (i.e. realtime scale) then use retime node to speed up or slow down (you might need more substeps to help retime if it needs more data for slow part) Thanks. With some keyframing, this works. Share this post Link to post Share on other sites