davidyannick 1 Posted October 27 how can we use textures from Gamedev susbtance Archive in a texture node, I've tried `op:obj/cop2net1/sbs/OUT` but doesn't work ? any idea ? thx sbs.hipnc Share this post Link to post Share on other sites
CinnamonMetal 15 Posted October 27 How do you want to bring in the textures ? Share this post Link to post Share on other sites
Procrastinatio 0 Posted November 21 Yeah so what is the right way of doing it? I'm not familiar with cops at all, did it like this. 1. Grid with sop quick material. 2. Create Cop2net node, dive in and create abs_archive. Connect archive to null and set this to Normal for example. 3. Reference this null in Base color texture on quick material, like op:/obj/geo1/cop2net/null1 Nothing in viewport despite clicking in it to refresh, other textures from disk show just fine. ? Share this post Link to post Share on other sites