philpappas 1 Posted November 8 Is this possible with the current sop nodes or do i need vex for this? black is the input curve and blue should be the output. i nt to achieve the same result you have with a blast node but keeping the inbetween (orange) points Share this post Link to post Share on other sites
toadstorm 237 Posted November 8 I used minimal VEX for this... just to create the v@sourceprimuv and i@sourceprim attributes. Attribute Interpolate automatically reads these attributes when computing the final values for any attributes that are run through it. interpolate_curve.hip Share this post Link to post Share on other sites
Aizatulin 39 Posted November 8 In addition here is a VEX approach (if interested). curve_interpolate.hipnc Share this post Link to post Share on other sites
DonRomano 27 Posted November 9 Maybe you can try with 2 resamples sop. Use one to straighten your curve, and then another one to add points back to your straightened curve. Share this post Link to post Share on other sites