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haroon alhitary

How to randomize seed value on the scatter node

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Hi,

I have a scene with one sphere scattered on points for another sphere. I want to create multiple unique copies of the final product with unique scatter seed. I ve used stamp(...... but it give the same result for all copies.

attached the hip file and and screen shots.

Kind regards

Viewport.PNG.970923766a02dc88269fed03162c9042.PNG

Capture2.thumb.PNG.22283f030b3a56b172a11a4cbb2f2c00.PNG

Capture.thumb.PNG.17e2ee2e729b21a075f94316f6344edd.PNG

 

Here is the hip file

Random.hipnc

Kind regards

 

 

Edited by haroon alhitary

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You can use foreach loops and their meta import to do just that. Check out the detail() expression reading the integer number of the current iteration to drive the seed. The copytop oints node can even pack the geo for you.

test.hiplc

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