Jump to content
Sign in to follow this  

Jittery UVs on vdb deformation

Recommended Posts

Hi All,

I'm having a problem here where I'm deforming some terrain geo using a vdb network. These are just like growing particle plants which create little mounds in the dirt as they birth. The terrain UV is jittering around as these seeds move through the vdb, reshaping the terrain.

I've tried a rest position which would normally work. But i've not had experience using the rest with VDB transformation.

I've attached a file and a redshift render. Thanks!



Share this post

Link to post
Share on other sites

Ok figured out that a redshift tri planar will avoid some UV unwrapping issues I was having. Looks a lot better now.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this