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turas29

Bullet constraint

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Hi,

I have simple scene in h18, sphere is hitting my column, I want to constraint top and bottom fragments of my column to the smaller boxes to make them static/inactive. Maybe there is a way without making constraints. If someone could help me I would be grateful.

Thanks

 

image.thumb.png.20fa92385524981299dd967141f59faa.png

statueCrumble_odforce.hipnc

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group them and set their attribute 'active' to be zero 

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here you are...but pinning the top is a bit weird, innit ?

vu_statueCrumble_odforce.hipnc

EDIT: since I pinned at the bottom checkbox you can uncheck the Active above it, that's superfluous.

Also, I couldn't be stuffed waiting around for 3 levels of fracturing, so you should reenable them, when testing just deal with SIMPLE cases first, get that going then jazz it up.

Edited by Noobini

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