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Rocket launch pyro test

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First post here for feedback and direction, this mostly a test render for my first big pyro simulation. It's being driven by a pop system that's firing particles downwards and using that to drive a pyro simulation.

The collisions for the simulation are pretty broken, please ignore those. 

One thing that I'm having trouble with is getting the outside plumes of smokes to rise higher, anyone got suggestions?




Edited by wilsonho_vfx
added vimeo video embed
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