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christophejeudy

Attribute from map with udim textures

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Hey guys,

I have a model with UDIM UV textures (1001 to 1010). I painted some greyscale textures in Mari and would like to scatter points in specific areas using this texture I painted.

I am trying to get this color information using an attribute from map but I can't get it to work.

I really can't figure out what I'm missing :(

 

Screenshot_194.png

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Try using uppercase  <UDIM> or before H18 you have to use  %(UDIM)d

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