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Can Blender recognize a @path attribute in Alembic?

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16 hours ago, Zhaze said:

Can you tell me how you did this?  I have not been able to get anything other than 'Cd' to transfer from Houdini to Blender, this would be a huge game changer for me.

Did u try *.ABC?

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*.ABC gives me no attributes, FBX and GLTF only give me 'Cd'

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33 minutes ago, Iskander said:

Did u try *.ABC?

.fbx will give me 'Cd'

.gltf will give me 'Cd' renamed as COLOR_0

.abc gives me nothing.

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Posted (edited)
On 24.03.2020 at 6:01 PM, Zhaze said:

.fbx will give me 'Cd'

.gltf will give me 'Cd' renamed as COLOR_0

.abc gives me nothing.

Sorry,I can’t test this now,but it should work,i did not have any troubles.

Just thought,maybe you forgot to promote attribute to vertex,i think problem in this,it must always be done.
Cd for example is core attribute so it promotes automatically,but in case with custom attributes u must do it.

Edited by Iskander

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