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logix1390

custom vel not working

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I am trying to add some custom velocity to my flip fluid using the rasterize attributes and bringing it in through a source volume in dops. Basically trying to do it the same way I would with pyro.

Not sure why it is not working. Does flip read custom velocity like the this?

I will attach my scene file for anyone that wants to take a look 

thanks

custom_vel_flip.hipnc

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I was facing the same problem recently. I just used a sop solver instead. Object merge your v source to the sop solver and add it to vel.

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I don't pretend to know what I am doing but shouldn't your v plug into the 3rd slot instead...where it says volume velocity ?

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25 minutes ago, Noobini said:

I don't pretend to know what I am doing but shouldn't your v plug into the 3rd slot instead...where it says volume velocity ?

You are right! But it is a bit confusing. With smoke it is working this way and also I remember to have done this  successfully with flip.

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