Jump to content
Masoud

H18, "Quick UV Shade" SOP issue ...

Recommended Posts

 Hello;

I added a "Quick UV Shade" SOP to check a texture on my geometry and then I modified that texture in Photoshop.
Now in Houdini I can't see the changes I made on that texture!
There is no "Reload" or "Update" button, so I deleted the texture path and I added it again, but I got same unchanged texture!
It seems Houdini keeps a texture in memory, and I should restart Houdini to reload texture file, right?

Is this a bug?


Thanks.

Share this post


Link to post
Share on other sites

did you try Render/Update Textures?

  • Like 1

Share this post


Link to post
Share on other sites
On 2/2/2020 at 11:47 AM, anim said:

did you try Render/Update Textures?

Sorry, but I didn't get what you mean.
(On this case, I just need to see my texture in view port).

Share this post


Link to post
Share on other sites

it's in top menu under Render > Update textures. If you overwriting texture files you have to push that for textures to get updated.

Capture.PNG.67afe7ae2d4fb2dc906804c872a44e3c.PNG

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×