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CinnamonMetal

Vellum Grains into Mess ?

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Because you have a bunch of overlapping grains and there's no other way to resolve them.

Use a polygon sphere instead of a mesh, and redefine your grain sizes so they don't overlap.

Vellum HATES overlapping points and will explode.

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Those aren't grains. We're looking at geometry constrained to the grains. It's basically Vellum Cloth.

If you want hard little spheres start from points, not geometry.

Here's a quick intro to grains to illustrate the actual operative piece of geometry:

 

 

 

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