fragredocroix 0 Posted February 13, 2020 Hey wonderful people ! I can't figure out how to use blendshapes on crowd agents. When i use the agent button in the crowd shelf, my blendshape appear in the intrinsic attribs of my agent, also comes it's value. I manage to change that value with the vex function "setagentchannelvalue" but the shape of my agent doesn't change at all. Here is a quick example Thank you. Crowd_BlendShape.hipnc Share this post Link to post Share on other sites
willow wafflebeard 16 Posted July 19, 2020 (edited) bump, seems though the corrective blendshapes shows on rendertime, but PSD wont, cause it doesnt even register in the agentchannels. Edited July 19, 2020 by willow wafflebeard Share this post Link to post Share on other sites