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Milad Savar

Shift Frame by Id Channel in CHOP [Offset Cycle ]

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hi ./ 

Is Possible in Chop Shift Group of channel by Id ? 

for example i have lot's bird ,  each bird have many Point with Motion and unique Id per Bird and i want push left to right the channel..

if checked the hip file can understand better 

 

Time Offset Objects Chop.hip

Edited by Milad Savar
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Hi Milad 

I would investigate doing this with the agent tools.

Make your bird into an agent and then make a crowd of birds. 

There will be parameters to offset them in time with these tools.

Or are you more interested in chops ? 

Thanks

John 

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32 minutes ago, hughspeers said:

Hi Milad 

I would investigate doing this with the agent tools.

Make your bird into an agent and then make a crowd of birds. 

There will be parameters to offset them in time with these tools.

Or are you more interested in chops ? 

Thanks

John 

hi , thanks for response .

i never work with crowd tools.... 

i'm curios more chop stuff  for learning , i want is  break cycle pattern for my all bird  (chop is faster and it's easy in stamp time shift and loop in sop ;) but is so slow ) 

thanks

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Ok milad 

You could try and re-order and shift in Chops . this discussion - 

you could perhaps do the same but in sets of your_points * 3 . your birds have 12 points ,  so re order numerically then  floor ($C / 48) perhaps.

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13 hours ago, hughspeers said:

Ok milad 

You could try and re-order and shift in Chops . this discussion - 

you could perhaps do the same but in sets of your_points * 3 . your birds have 12 points ,  so re order numerically then  floor ($C / 48) perhaps.

thank's a lot ... that's cool ..

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