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Gobo lights

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I have added a texture map to an area light hoping to get the gobo light effect, but it doesn't seem to work, I can't see the difference. Is this the right texture map field for the Gobo light?

gobo.JPG

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I think what you might be looking for is the Projection Map under the Spotlight. The field you are populating is for tinting color, which does work.

Edited by Atom

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