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Water Tornado (inverse whirlpool) help

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Hey wizards! 

So I'm working on a project and I'm tasked with doing an inverse whirlpool. I've tried several techniques like curve force and axis force but they become unstable and don't give the desired effect I need.  

I'm currently using pop particles to affect the flip and it works, but it continues to grow then it becomes unstable.

I'm trying to recreate the effect in the pokemon video but I need it to run for a long time without being unstable. What would be my approach to achieving this effect?


Here is my hip file that I'm working on, maybe someone can notice if I'm doing something wrong lol


water swirl.flv




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