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Particle shader problem(Aerosol spray)

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Hi I am absolutely new to houdini, so sorry for my ignorance.

I'd like to give a mist-like shader to my particle animation which made me struggle whole day.....

I dropped billowy smoke shader to spheres, and suddenly my particle object wasn't seen in the render view.

How can I make it looks more realistic?

I have attached my scene file.

Help me.........(༎ຶ⌑༎ຶ)

+) I think my particle effect is far from the perfect aerosol spray effect, so please feel free to give me some advice to make it better. 

I'm trying to make it as a volume with a VDB node, but not sure that it is the significant try.

Thanks for reading.

aerosol spray.hipnc

Edited by tenka

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