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Yann1ck

FEM tearing with constraint to object

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Hi,

I am trying to get a tearing effect constrained to geometry. The effect I am after is a bone breaking and the flesh on top of the bone being teared apart.

I nearly get the effect I want but I am struggling with the constrains. When the static object are being pulled apart (cubes on the image), the constrain is still active (see circled in red on the image) resulting in part of the fem mesh to jump side. I am looking for a way to deactivate the constrains when it is away from a set distance.

 

image.thumb.png.c9d9cbae0ed6b0fc7b31a2c0909b0f3b.png

I have attached my file. Any help would be greatly appreciated.

Thanks.

 

flesh_on_bone_RD_02.hip

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