Jump to content

path changing after digital asset creation

Recommended Posts

Hi, I'm quite new in Houdini and I've been trying to put together a couple digital assets for Unity.
What I found and with no luck searching for answers is that the path for a texture map is changing after the digital asset is created or overwritten and therefore stops working.

this is before the digital asset:

this is after:

with the shorter path it won't work anymore, so, is there a way to keep it unchangeable?
Any help or a hint of where I could find information would be more than welcome.


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now