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Hogdeath

RBD MATERIAL FRACTURE NODE

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Hi Guys

 

I'm using rbd material fracture node, with 2 levels of fracture, how do I glue all fracture 2 pieces together then left them break over time, currently everything shatters at once.

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Use clustering to break the bigger chunks first then make the bigger chunks break into smaller ones, You can do clustering either in constraints or in pieces only.

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