Jump to content
raducius

Update Houdini Tutorial Procedural Plant Generation

Recommended Posts

5eaad8f4e62e8_CreatingproceduralbushplantinHoudini02.thumb.jpg.eba930bfe432f3dd65d2f7ff0bbf94ca.jpg

In this tutorial you will learn how to create a procedural bush plant in Houdini 18.

We will start with the generation of the stems whose height depends on the height of the boxes selected as input.

The methods used in the tutorial offer full control over the shape of the whole plant and at the same time it keeps a natural look.

As texture we will use vegetation atlas.

Can be reused in different projects with different types of styles and provides the ability to speed up the creation of content for games.

DOWNLOAD link:

                      Gumroad: https://gumroad.com/rart#dCEnaM

                      ArtStation store: https://www.artstation.com/a/49546

 

Video Presentation:

 

 

WHAT'S INSIDE?

  • 12 Video Chapters (4 hours of tutorial)
  • Houdini 18 Project File
  • Unreal Engine 4.24 Project File + all assets
  • HDA Asset

5eaad8f846098_CreatingproceduralbushplantinHoudini09.thumb.jpg.3a9a8ee68a856d4937f4e4582313bac3.jpg

INTRODUCTION

  • Chapter 1 Intro. 8 min.
  • Chapter 2 Procedural creation of the stem. 20 min.
  • Chapter 3 Generating the first level of branches. 21 min.
  • Chapter 4 Generating the second level of branches. 7 min.
  • Chapter 5 UV Unwrapping and Creating UV Layout. 10 min.
  • Chapter 6 Creating HDA tool and Unreal Engine Test. 10 min.
  • Chapter 7 Adding level three, branches with leaves. 45 min.
  • Chapter 8 Creating the season presets. 50 min.
  • Chapter 9 Completing the HDA. 34min.
  • Chapter 10 Assignment of UE4 materials to Houdini Digital Asset. 20 min.
  • Chapter 11 Adding details and particles. 19 min.
  • Chapter 12 Unreal Engine HDA Test. 9 min.

5eaad8fb7a907_CreatingproceduralbushplantinHoudini14.thumb.jpg.ccdac4b96939e7869c2c2dac57e6fc80.jpg

TOOLS

  • Houdini 18
  • Unreal Engine 4.24

 

DOWNLOAD link:

                      Gumroad: https://gumroad.com/l/dCEnaM/KERRIA_JAPONICA

                      ArtStation store: https://www.artstation.com/a/49546

 

5eaad8f3a65c2_CreatingproceduralbushplantinHoudini01.thumb.jpg.59461c10eb4e14b7fdb60c52d81658bc.jpg

5eaad8f6bde60_CreatingproceduralbushplantinHoudini06.thumb.jpg.c1e7021f65b67032f524d294c4607da7.jpg5eaad8f9ba497_CreatingproceduralbushplantinHoudini10.thumb.jpg.89839aaddd66dc55f58194afb36c0cde.jpg5eaad8fd581d3_CreatingproceduralbushplantinHoudini15.thumb.jpg.7d9ad23f1a01058b058e55a96f624b15.jpg

mail Procedural Bush Plant Generation in Unreal Engine 4.jpg

sf.png

Edited by raducius
  • Like 1

Share this post


Link to post
Share on other sites

Update 2.0 Procedural Plants Roses

Update to the Houdini Tutorial Procedural Plant Generation.

The plants is automatically generated using Houdini and Unreal Engine 4.

As input I used cube mesh.

The tutorial is available here:

 Gumroad: https://gumroad.com/l/dCEnaM

 ArtStation store: https://www.artstation.com/a/49546

Houdini_Procedural_Plants_Cover.thumb.png.19899f4857e222d80f3118c8cd714b91.png

 

Houdini_Procedural_Plants_10.thumb.png.421c46c713d4e453e80981c58c9a5fb7.pngHoudini_Procedural_Plants_8.thumb.png.d73d62ce5f112ef950f69281066ca7a5.pngHoudini_Procedural_Plants_2.thumb.png.b38c89a83dd3b99e53e04e68e8c0d25b.png

 

 Gumroad: https://gumroad.com/l/dCEnaM

 ArtStation store: https://www.artstation.com/a/49546

 

 

 

Edited by raducius

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×