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RyanJP

How to Generate a Simple Gradient for a Texture

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Hi, brand spankin' new to COPS, can anyone tell me how I could quickly generate a simple gradient ramp? I know how to get the COP onto my texture, just not sure how to generate the actual gradient. Thanks!

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Alternatively just create a VOP COP2 generator, dive in and connect X or Y to a color ramp parameter, convert it from vector to floats and feed them into R, G, B.

image.thumb.png.455078e982d525431999f25757ee707f.png

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