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mikolajn

Shader visibility in viewport

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Hi! When I use Principled Shader I see its color on an object in viewport, however when I use Material Builder (screenshot below) color is not visible in the viewport. Could you please advise how can I change Material Builder to see the results in viewport?

image.thumb.png.0d052b1fff03b024c5050fb56628241c.png

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Posted (edited)

Check this tutorial

You must "customize" your material.

Edit parammeter interface -> render properties -> openGL folder.
Then add a "diffuse map" or "emissionmap" or ... properties with tagName as ogl_tex1.
Or something like this. Sorry no very precise, (not really a mantra user), rather a clue.
Better to look at the tutorial

Edited by flcc
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Thank you so much for your help. I started to watch this tutorial the same you wrote your answer. What a coincidence.

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