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Daviaoso

How to change a particles range of influence over adjacent particles?

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Ive currently got a melting object set up controllng individual points to start melting using a popforce node.

This is all working find for when I want the whole object to melt but as it currently stands as the individual points Ive selected to melt do so, the whole mesh starts to warp as if influenced by the areas which are melting.

Is there anyway to tell houdini to only apply the popforce to a localised radius around the melting points?

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